Winter-farm Island

50
50
50
50
50
110
90
50
100
160
160
150
90
150
200
180
130
250
300
1
2
3
250
400
50
50
50
50
50
50
60
100
100
80
70
100
100
200
90
100
200
100
200
150
200
250
200
500
700
350
400
300
300
800
1
2
3
4
600
500
900
200
200
100
100
200
200
200
200
300
300
300
600
400
300
300
500
500
600
2700
600
600
600
400
400
800
800
600
800
1500
1
2
3
4
5
800
600
2100

Moving to the Next Episode

For this episode, you will need to claim tiles (not including the initial tile marked green) to be able to move onto the next episode. You can progress without reaching the final tile (purple) that has the new dragon.

Rewards

When hovering over each box you will see some of the rewards that can be gained by purchasing that box. Food and Gold rewards scale by the players level, so the actual value will be different. Buildings and some of the possible dragons are not shown yet.

Collecting Points

Grid Islands require you to buy each box using points. These points can be coins, tokens, or whatever fits the theme of the island. To obtain these points you take actions like collecting gold from habitats, feeding your dragons, and hatching eggs.

The most important thing to know is that grid islands have a timer, and you can only collect so many points (600) during any given 8 hour time-frame. Once you've collected the max points in that time-frame, you won't get any more until you are in the next 8 hour time-frame. So pay attention to the timing and don't waste your food, eggs, or time when there's no chance of gaining points from it!

Collect Gold
%:1
Max:6
Collect Farm Food
%:3
Max:18
Feed Dragons
%:30
Max:180
Pvp
%:15
Max:90
Breed Dragons
%:30
Max:180
Hatch 2
%:50
Max:300
Hatch 3
%:75
Max:450
Hatch Legend
%:100
Max:600

Fighting in Winter-farm Island

When you run into encounters (those red claws) you will have to fight several dragons. Check out each dragon's info page to find the right dragons to use against them. Use the attacks with elements listed as "Attack With" to get critical hits. If your dragon has the "Avoid" elements as it's first element, you can get critical hit in return, so use different first elements. If you can critical hit them and they can't critical hit you, you will have an easy time.

The dragons you fight will have their levels based on the level of the dragon you choose. The "Bonus" is how many levels different +/- the opponent will be. So a negative number is a bonus for you, and a positive number is a bonus for the opponent. For example, if you choose a level 30 dragon and the bonus is -1, the opponent will be level 29.

Encounter 1

1: Goblin
War Element Dark Element Nature Element
Category
4
Bonus
-2
Attack With
Sea Element Ice Element
Avoid
Terra Element Flame Element Metal Element Light Element Sea Element
2: Dark Ash
Dark Element Metal Element Flame Element
Category
5
Bonus
-1
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Terra Element Ice Element Nature Element
3: Sattany
Legendary Element Flame Element
Category
5
Bonus
0
Attack With
Legendary Element
Avoid
Legendary Element Nature Element Ice Element

Encounter 2

1: Red Witch
Legendary Element Dark Element Metal Element
Category
9
Bonus
-2
Attack With
Legendary Element
Avoid
Legendary Element Metal Element Light Element Terra Element Ice Element
2: Franky
Legendary Element
Category
5
Bonus
-1
Attack With
Legendary Element
Avoid
Legendary Element
3: Space Being
Nature Element Light Element Electric Element
Category
5
Bonus
0
Attack With
Flame Element Ice Element
Avoid
Sea Element Light Element Electric Element Dark Element Metal Element
4: Night
Dark Element Terra Element Nature Element
Category
4
Bonus
0
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Electric Element Dark Element Sea Element

Encounter 3

1: Yeti
Ice Element Sea Element War Element
Category
5
Bonus
0
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Flame Element Terra Element
2: Chubby
Ice Element Sea Element Light Element
Category
5
Bonus
1
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Flame Element Electric Element Dark Element
3: Ocean Lord
Light Element Metal Element Ice Element Sea Element
Category
9
Bonus
1
Attack With
Nature Element Dark Element
Avoid
Electric Element Dark Element Terra Element Ice Element Nature Element War Element Flame Element
4: Sunset
Flame Element Metal Element Dark Element
Category
5
Bonus
2
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Terra Element Metal Element Light Element
5: War
War Element
Category
4
Bonus
2
Attack With
Sea Element Ice Element
Avoid
Terra Element Flame Element