Wild Life Island

40

Gold: 250
Food: 100
20

Food: 250
0

Food: 250
40

Gold: 250
Food: 100
40

Food: 2600
Food: 2400
Food: 2800
80
rare
80

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
80

Food: 4000
Gold: 8000
Gems: 1
XP: 1
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100

Food: 250
100
rare
100

Food: 250
100

Food: 250
100
rare
100

Food: 250
200
Trade Essences
100

Food: 250
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100

Food: 250
100

Food: 2600
Food: 2400
Food: 2800
100

Food: 4000
Gold: 8000
Gems: 1
XP: 1
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100
rare
100

Food: 2600
Food: 2400
Food: 2800
100

Food: 250
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100

Food: 2600
Food: 2400
Food: 2800
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
100
rare
100

Food: 500
Gold: 1000
Food: 600
Gold: 1200
Food: 700
Gold: 1400
200

Gems: 1
XP: 1
Gold: 8000
Gems: 1
XP: 1
Food: 4000
120

Food: 4000
Gold: 8000
Gems: 1
XP: 1
500
1
2
3
4
5
120

Food: 4000
Gold: 8000
Gems: 1
XP: 1
220
150

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
150
rare
150

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
150

Food: 650
175

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
150

Food: 650
175
rare
150
rare
200

Food: 4400
Gold: 8800
Gems: 1
XP: 1
Food: 2500
175

Food: 3000
Food: 3200
Food: 3400
175

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
150

Food: 3000
Food: 3200
Food: 3400
200
very-rare
150
very-rare
200

Food: 3000
Food: 3200
Food: 3400
200

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
300

Gems: 1
XP: 1
Food: 7000
Gems: 1
XP: 1
Gold: 20000
150

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
200
very-rare
200
very-rare
250

Food: 3000
Food: 3200
Food: 3400
250

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
200

Food: 3000
Food: 3200
Food: 3400
250

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
250
very-rare
225

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
225

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
300
Trade Essences
250

Food: 3000
Food: 3200
Food: 3400
250

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
250

Food: 800
Gold: 2000
Food: 900
Gold: 2200
Food: 1000
Gold: 2400
250

Food: 3000
Food: 3200
Food: 3400
300

Gems: 1
XP: 1
Food: 7000
Gems: 1
XP: 1
Gold: 20000
250

Food: 4400
Gold: 8800
Gems: 1
XP: 1
Food: 2500
300

Gems: 1
XP: 1
Food: 7000
Gems: 1
XP: 1
Gold: 20000
500
1
2
3
4
5
280
very-rare
250

Food: 3000
Food: 3200
Food: 3400
250
very-rare
400
175

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
200
epic
200

Food: 4000
Food: 4200
Food: 4500
400
Trade Essences
200

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
350

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
350

Food: 4000
Food: 4200
Food: 4500
250
epic
250

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
250

Food: 4000
Food: 4200
Food: 4500
350
epic
250
epic
350

Food: 4000
Food: 4200
Food: 4500
300

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
250

Food: 4000
Food: 4200
Food: 4500
250

Food: 4000
Food: 4200
Food: 4500
250

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
375

Food: 4000
Food: 4200
Food: 4500
250

Food: 4000
Food: 4200
Food: 4500
400

Gems: 2
XP: 2
Food: 9000
Gems: 2
XP: 2
Gold: 25000
Gems: 2
XP: 2
375

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
400
legendary
250

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
375
legendary
300

Food: 4000
Food: 4200
Food: 4500
300
legendary
250

Food: 1200
Gold: 3500
Food: 1300
Gold: 3700
Food: 1400
Gold: 3900
275

Food: 4000
Food: 4200
Food: 4500
375

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
400
Trade Essences
300

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
275
legendary
275

Food: 4000
Food: 4200
Food: 4500
375
legendary
400

Food: 5000
Gold: 10000
Gems: 1
XP: 1
Food: 4000
500
1
2
3
4
5
275

Food: 4000
Food: 4200
Food: 4500
275

Food: 4000
Food: 4200
Food: 4500
500

Moving to the Next Episode

For this episode, you will need to claim tiles (not including the initial tile marked green) to be able to move onto the next episode. You can progress without reaching the final tile (purple) that has the new dragon.

Rewards

When hovering over each box you will see some of the rewards that can be gained by purchasing that box. Food and Gold rewards scale by the players level, so the actual value will be different. Buildings and some of the possible dragons are not shown yet.

Collecting Points

Grid Islands require you to buy each box using points. These points can be coins, tokens, or whatever fits the theme of the island. To obtain these points you take actions like collecting gold from habitats, feeding your dragons, and hatching eggs.

The most important thing to know is that grid islands have a timer, and you can only collect so many points (600) during any given 8 hour time-frame. Once you've collected the max points in that time-frame, you won't get any more until you are in the next 8 hour time-frame. So pay attention to the timing and don't waste your food, eggs, or time when there's no chance of gaining points from it!

Collect Gold
%:1
Max:6
Collect Farm Food
%:3
Max:18
Feed Dragons
%:30
Max:180
Pvp
%:15
Max:90
Breed Dragons
%:30
Max:180
Hatch 2
%:50
Max:300
Hatch 3
%:75
Max:450
Hatch Legend
%:100
Max:600
Collect Greenhouse Food
%:3
Max:

Fighting in Wild Life Island

When you run into encounters (those red claws) you will have to fight several dragons. Check out each dragon's info page to find the right dragons to use against them. Use the attacks with elements listed as "Attack With" to get critical hits. If your dragon has the "Avoid" elements as it's first element, you can get critical hit in return, so use different first elements. If you can critical hit them and they can't critical hit you, you will have an easy time.

The dragons you fight will have their levels based on the level of the dragon you choose. The "Bonus" is how many levels different +/- the opponent will be. So a negative number is a bonus for you, and a positive number is a bonus for the opponent. For example, if you choose a level 30 dragon and the bonus is -1, the opponent will be level 29.

Encounter 1

1: Deep Forest
Nature Element Terra Element
Category
4
Bonus
-1
2: Salamander
 Element Flame Element
Category
3
Bonus
-1
3: Predator
Dark Element Flame Element Terra Element
Category
4
Bonus
-1
4: T-Rex
Flame Element Terra Element
Category
4
Bonus
0
5: Tiger
Nature Element Terra Element Flame Element
Category
4
Bonus
0

Encounter 2

1: Mold
Nature Element Terra Element Flame Element
Category
4
Bonus
-1
2: Lizard
 Element Terra Element
Category
4
Bonus
0
3: Panther
Electric Element Dark Element Light Element
Category
4
Bonus
0
4: Night Forest
Light Element Dark Element Nature Element
Category
5
Bonus
1
5: Bear
Pure Element Light Element Sea Element
Category
5
Bonus
1

Encounter 3

1: Flora
Legendary Element Terra Element Nature Element
Category
9
Bonus
0
2: Hunter
Legendary Element Nature Element
Category
9
Bonus
1
3: Coyote
War Element Terra Element Legendary Element
Category
9
Bonus
1
4: Mr. Beast
Ice Element Electric Element War Element Sea Element
Category
9
Bonus
2
5: Savage
 Element Flame Element Terra Element War Element
Category
9
Bonus
2