Throne-island Island

40
30
30
60
40
50
60
80
150
70
90
100
90
120
110
110
110
190
1
2
3
140
360
80
70
50
60
80
100
120
130
110
100
180
170
150
130
150
200
380
250
380
170
250
1
2
3
4
230
270
210
190
900
590
480
360
60
80
710
110
100
830
180
140
120
250
210
170
150
290
190
210
320
360
310
460
230
720
390
370
1
2
3
4
5
270
250
2430

Moving to the Next Episode

For this episode, you will need to claim tiles (not including the initial tile marked green) to be able to move onto the next episode. You can progress without reaching the final tile (purple) that has the new dragon.

Rewards

When hovering over each box you will see some of the rewards that can be gained by purchasing that box. Food and Gold rewards scale by the players level, so the actual value will be different. Buildings and some of the possible dragons are not shown yet.

Collecting Points

Grid Islands require you to buy each box using points. These points can be coins, tokens, or whatever fits the theme of the island. To obtain these points you take actions like collecting gold from habitats, feeding your dragons, and hatching eggs.

The most important thing to know is that grid islands have a timer, and you can only collect so many points (600) during any given 8 hour time-frame. Once you've collected the max points in that time-frame, you won't get any more until you are in the next 8 hour time-frame. So pay attention to the timing and don't waste your food, eggs, or time when there's no chance of gaining points from it!

Collect Gold
%:1
Max:5
Collect Farm Food
%:3
Max:25
Feed Dragons
%:30
Max:60
Pvp
%:15
Max:75
Breed Dragons
%:30
Max:150
Hatch 2
%:50
Max:250
Hatch 3
%:75
Max:375
Hatch Legend
%:100
Max:500

Fighting in Throne-island Island

When you run into encounters (those red claws) you will have to fight several dragons. Check out each dragon's info page to find the right dragons to use against them. Use the attacks with elements listed as "Attack With" to get critical hits. If your dragon has the "Avoid" elements as it's first element, you can get critical hit in return, so use different first elements. If you can critical hit them and they can't critical hit you, you will have an easy time.

The dragons you fight will have their levels based on the level of the dragon you choose. The "Bonus" is how many levels different +/- the opponent will be. So a negative number is a bonus for you, and a positive number is a bonus for the opponent. For example, if you choose a level 30 dragon and the bonus is -1, the opponent will be level 29.

Encounter 1

1: Super Nature
Nature Element Ice Element Electric Element
Category
3
Bonus
-2
Attack With
Flame Element Ice Element
Avoid
Sea Element Light Element Nature Element War Element Metal Element
2: Spring
Nature Element Terra Element Light Element
Category
4
Bonus
-2
Attack With
Flame Element Ice Element
Avoid
Sea Element Light Element Electric Element Dark Element
3: Red Witch
Legendary Element Dark Element Metal Element
Category
9
Bonus
2
Attack With
Legendary Element
Avoid
Legendary Element Metal Element Light Element Terra Element Ice Element

Encounter 2

1: Archer
Electric Element Ice Element Dark Element
Category
4
Bonus
-2
Attack With
Terra Element Light Element
Avoid
Sea Element Metal Element Nature Element War Element Light Element
2: La Muerta
Flame Element Metal Element Dark Element
Category
4
Bonus
-1
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Terra Element Metal Element Light Element
3: Night
Dark Element Terra Element Nature Element
Category
4
Bonus
-1
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Electric Element Dark Element Sea Element
4: Hero
Terra Element Sea Element Nature Element
Category
5
Bonus
0
Attack With
Metal Element War Element
Avoid
Electric Element Dark Element Flame Element War Element Sea Element Light Element

Encounter 3

1: Goblin
War Element Dark Element Nature Element
Category
4
Bonus
-1
Attack With
Sea Element Ice Element
Avoid
Terra Element Flame Element Metal Element Light Element Sea Element
2: Necro
Dark Element Terra Element Metal Element
Category
5
Bonus
0
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Electric Element Dark Element Terra Element Ice Element
3: Mystic Plant
Nature Element Light Element Pure Element
Category
5
Bonus
1
Attack With
Flame Element Ice Element
Avoid
Sea Element Light Element Electric Element Dark Element
4: Krait
Sea Element Pure Element
Category
5
Bonus
1
Attack With
Nature Element Electric Element
Avoid
Flame Element War Element
5: Tin Woodman
Legendary Element
Category
5
Bonus
2
Attack With
Legendary Element
Avoid
Legendary Element