Shire Island

40
30
40
50
50
60
70
60
90
120
70
110
100
90
80
120
150
1
2
3
120
110
330
130
50
70
90
110
170
220
260
140
130
390
350
300
160
180
430
330
360
200
480
330
1
2
3
4
310
220
380
340
1
2
3
4
290
230
400
620
270
250
1170
120
110
130
200
160
130
160
230
240
1
2
3
4
5
260
540
540
640
210
360
1
2
3
4
5
490
240
330
740
790
290
270
360
690
50
400
350
380
430
460
560
1
2
3
4
5
430
400
2592

Moving to the Next Episode

For this episode, you will need to claim tiles (not including the initial tile marked green) to be able to move onto the next episode. You can progress without reaching the final tile (purple) that has the new dragon.

Rewards

When hovering over each box you will see some of the rewards that can be gained by purchasing that box. Food and Gold rewards scale by the players level, so the actual value will be different. Buildings and some of the possible dragons are not shown yet.

Collecting Points

Grid Islands require you to buy each box using points. These points can be coins, tokens, or whatever fits the theme of the island. To obtain these points you take actions like collecting gold from habitats, feeding your dragons, and hatching eggs.

The most important thing to know is that grid islands have a timer, and you can only collect so many points (600) during any given 8 hour time-frame. Once you've collected the max points in that time-frame, you won't get any more until you are in the next 8 hour time-frame. So pay attention to the timing and don't waste your food, eggs, or time when there's no chance of gaining points from it!

Collect Gold
%:1
Max:6
Collect Farm Food
%:3
Max:18
Feed Dragons
%:30
Max:180
Pvp
%:15
Max:90
Breed Dragons
%:30
Max:180
Hatch 2
%:50
Max:300
Hatch 3
%:75
Max:450
Hatch Legend
%:100
Max:600

Fighting in Shire Island

When you run into encounters (those red claws) you will have to fight several dragons. Check out each dragon's info page to find the right dragons to use against them. Use the attacks with elements listed as "Attack With" to get critical hits. If your dragon has the "Avoid" elements as it's first element, you can get critical hit in return, so use different first elements. If you can critical hit them and they can't critical hit you, you will have an easy time.

The dragons you fight will have their levels based on the level of the dragon you choose. The "Bonus" is how many levels different +/- the opponent will be. So a negative number is a bonus for you, and a positive number is a bonus for the opponent. For example, if you choose a level 30 dragon and the bonus is -1, the opponent will be level 29.

Encounter 1

1: Drace
Nature Element Ice Element
Category
3
Bonus
-2
Attack With
Flame Element Ice Element
Avoid
Sea Element Light Element Nature Element War Element
2: Teacher
Terra Element Nature Element Light Element
Category
5
Bonus
-2
Attack With
Metal Element War Element
Avoid
Electric Element Dark Element Sea Element Light Element
3: Loki
War Element Flame Element Dark Element
Category
4
Bonus
0
Attack With
Sea Element Ice Element
Avoid
Terra Element Flame Element Nature Element Ice Element Metal Element Light Element

Encounter 2

1: Friendship
Light Element Flame Element Metal Element
Category
4
Bonus
-2
Attack With
Nature Element Dark Element
Avoid
Electric Element Dark Element Nature Element Ice Element Terra Element
2: Archer
Electric Element Ice Element Dark Element
Category
4
Bonus
-2
Attack With
Terra Element Light Element
Avoid
Sea Element Metal Element Nature Element War Element Light Element
3: Explosive
Flame Element Metal Element Pure Element
Category
5
Bonus
-1
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Terra Element
4: Freespirit
Pure Element Light Element Nature Element
Category
4
Bonus
0
Attack With
Avoid
Electric Element Dark Element Sea Element Light Element

Encounter 3

1: Hunger
Ice Element Pure Element
Category
4
Bonus
-1
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element
2: Dark Pearl
Dark Element Sea Element War Element
Category
4
Bonus
-2
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Flame Element War Element Terra Element
3: Tiamat
Dark Element Flame Element Electric Element
Category
4
Bonus
-1
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Nature Element Ice Element Sea Element
4: Pyre
Metal Element Flame Element Dark Element
Category
4
Bonus
1
Attack With
Electric Element Dark Element
Avoid
Terra Element Ice Element Nature Element Metal Element Light Element

Encounter 4

1: Intraterrestrial
Metal Element Terra Element Dark Element
Category
4
Bonus
-1
Attack With
Electric Element Dark Element
Avoid
Terra Element Ice Element Electric Element Dark Element Metal Element Light Element
2: Sattany
Legendary Element Flame Element
Category
5
Bonus
-1
Attack With
Legendary Element
Avoid
Legendary Element Nature Element Ice Element
3: Ifrit
Flame Element Terra Element Dark Element
Category
3
Bonus
1
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Metal Element Light Element Electric Element Dark Element
4: Black Knight
Dark Element Flame Element
Category
4
Bonus
0
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Nature Element Ice Element
5: Secret Fire
Magic Element Chaos Element
Category
4
Bonus
2
Attack With
Avoid

Encounter 5

1: Sunlight
Light Element Metal Element Electric Element
Category
5
Bonus
-2
Attack With
Nature Element Dark Element
Avoid
Electric Element Dark Element Terra Element Ice Element Sea Element Metal Element
2: Freezox
Ice Element Dark Element Electric Element
Category
4
Bonus
-2
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Metal Element Light Element Sea Element
3: Dark Jaws
Flame Element Dark Element War Element Light Element
Category
5
Bonus
-1
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Metal Element Light Element Terra Element Flame Element Electric Element Dark Element
4: Anubis
Dark Element Terra Element
Category
4
Bonus
1
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Electric Element Dark Element
5: Hayabusa
Legendary Element Metal Element
Category
9
Bonus
1
Attack With
Legendary Element
Avoid
Legendary Element Terra Element Ice Element

Encounter 6

1: Sphynx
Electric Element Flame Element
Category
3
Bonus
0
Attack With
Terra Element Light Element
Avoid
Sea Element Metal Element Nature Element Ice Element
2: La Muerta
Flame Element Metal Element Dark Element
Category
4
Bonus
2
Attack With
Sea Element War Element
Avoid
Nature Element Ice Element Terra Element Metal Element Light Element
3: Penumbra
Legendary Element
Category
5
Bonus
2
Attack With
Legendary Element
Avoid
Legendary Element
4: Frightening
Dark Element Light Element Metal Element Ice Element
Category
5
Bonus
0
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Electric Element Dark Element Terra Element Ice Element Nature Element War Element
5: Wilderbeast
Dark Element Metal Element Ice Element
Category
4
Bonus
0
Attack With
Terra Element Light Element
Avoid
Metal Element Light Element Terra Element Ice Element Nature Element War Element