Gi_mini_holiday Island

30
30
30
30
30
30
40
50
60
40
80
70
100
50
90
90
60
100
90
90
70
100
180
1
2
3
90
80
80
360
70
50
70
90
110
90
130
110
130
150
170
150
150
190
170
190
170
210
190
210
230
210
230
250
300
250
230
300
1
2
3
4
300
900
120
110
100
100
100
130
140
100
100
100
200
150
1
2
3
4
5
100
200
200
400
400
100
250
250
250
150
1
2
3
4
5
350
300
200
160
400
400
200
170
500
600
500
190
180
1800

Moving to the Next Episode

For this episode, you will need to claim tiles (not including the initial tile marked green) to be able to move onto the next episode. You can progress without reaching the final tile (purple) that has the new dragon.

Rewards

When hovering over each box you will see some of the rewards that can be gained by purchasing that box. Food and Gold rewards scale by the players level, so the actual value will be different. Buildings and some of the possible dragons are not shown yet.

Collecting Points

Grid Islands require you to buy each box using points. These points can be coins, tokens, or whatever fits the theme of the island. To obtain these points you take actions like collecting gold from habitats, feeding your dragons, and hatching eggs.

The most important thing to know is that grid islands have a timer, and you can only collect so many points (600) during any given 8 hour time-frame. Once you've collected the max points in that time-frame, you won't get any more until you are in the next 8 hour time-frame. So pay attention to the timing and don't waste your food, eggs, or time when there's no chance of gaining points from it!

Collect Gold
%:1
Max:5
Collect Farm Food
%:3
Max:25
Feed Dragons
%:30
Max:60
Pvp
%:15
Max:75
Breed Dragons
%:30
Max:150
Hatch 2
%:50
Max:250
Hatch 3
%:75
Max:375
Hatch Legend
%:100
Max:500

Fighting in Gi_mini_holiday Island

When you run into encounters (those red claws) you will have to fight several dragons. Check out each dragon's info page to find the right dragons to use against them. Use the attacks with elements listed as "Attack With" to get critical hits. If your dragon has the "Avoid" elements as it's first element, you can get critical hit in return, so use different first elements. If you can critical hit them and they can't critical hit you, you will have an easy time.

The dragons you fight will have their levels based on the level of the dragon you choose. The "Bonus" is how many levels different +/- the opponent will be. So a negative number is a bonus for you, and a positive number is a bonus for the opponent. For example, if you choose a level 30 dragon and the bonus is -1, the opponent will be level 29.

Encounter 1

1: Caribbean
Sea Element Nature Element Pure Element
Category
4
Bonus
-2
Attack With
Flame Element War Element
Avoid
Flame Element Electric Element War Element Dark Element Light Element
2: Sand Castle
Flame Element Sea Element Dark Element
Category
4
Bonus
-1
Attack With
Sea Element Electric Element
Avoid
Sea Element Ice Element Flame Element Electric Element War Element Metal Element Light Element
3: Sand
Flame Element Terra Element Light Element
Category
4
Bonus
0
Attack With
Sea Element Electric Element
Avoid
Sea Element Ice Element Nature Element Dark Element Electric Element

Encounter 2

1: Water Storm
Ice Element Metal Element War Element
Category
4
Bonus
-2
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Terra Element Ice Element Sea Element
2: Macha
Flame Element Nature Element Pure Element
Category
4
Bonus
-1
Attack With
Sea Element Electric Element
Avoid
Sea Element Ice Element Dark Element Light Element
3: Firefrog
War Element Nature Element Flame Element
Category
4
Bonus
0
Attack With
Sea Element Ice Element
Avoid
Terra Element Sea Element Dark Element Light Element Ice Element
4: Blade
Legendary Element Metal Element War Element
Category
9
Bonus
-1
Attack With
Legendary Element
Avoid
Legendary Element Terra Element Ice Element Sea Element

Encounter 3

1: Bonfire
Flame Element Terra Element Nature Element
Category
4
Bonus
-2
Attack With
Sea Element Electric Element
Avoid
Sea Element Ice Element Nature Element Dark Element Light Element
2: Banana
Electric Element Sea Element Nature Element
Category
4
Bonus
-2
Attack With
Sea Element Light Element
Avoid
Flame Element Metal Element Electric Element War Element Dark Element Light Element
3: Mystic Plant
Nature Element Light Element Pure Element
Category
5
Bonus
-1
Attack With
Terra Element Ice Element
Avoid
Dark Element Light Element Electric Element
4: Allure
Light Element Nature Element
Category
5
Bonus
0
Attack With
Nature Element Dark Element
Avoid
Electric Element Dark Element Light Element
5: Ocean
Ice Element Sea Element Nature Element
Category
4
Bonus
1
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Flame Element Electric Element Dark Element Light Element

Encounter 4

1: Water Storm
Ice Element Metal Element War Element
Category
4
Bonus
-2
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Terra Element Ice Element Sea Element
2: Drainbow
Electric Element Light Element
Category
4
Bonus
-2
Attack With
Sea Element Light Element
Avoid
Flame Element Metal Element Electric Element Dark Element
3: Octopus
Dark Element Sea Element
Category
5
Bonus
-1
Attack With
Terra Element Nature Element Light Element
Avoid
Flame Element Electric Element War Element Metal Element Light Element
4: Symbiotic
Legendary Element Sea Element Nature Element
Category
5
Bonus
0
Attack With
Legendary Element
Avoid
Legendary Element Flame Element Electric Element War Element Dark Element Light Element
5: Deep Sea
Ice Element Sea Element Nature Element
Category
4
Bonus
2
Attack With
Flame Element Metal Element
Avoid
Nature Element War Element Flame Element Electric Element Dark Element Light Element